Smooth Bird Studios

Privacy Policy

Marble Rivals: Race Royale

Effective date: ____________

Marble Rivals: Race Royale ("the game") is made by Smooth Bird Studios LLC, a New York limited liability company ("we", "us"). This policy explains what the game collects, why, who else sees it, and what you can do about it. Questions: [email protected].

The short version

1. What we collect

On your phone only (never sent): your progress (races, tracks, levels, stars), your items (coins, gems, marbles, looks), your settings, the player name you typed (if any), a record of coin and gem changes, and recent crash and stutter notes. Deleting the app deletes all of it.

Sent off your phone:

WhatWhenExample
An anonymous player idevery launcha random code created by Unity's sign-in. It is not your Apple ID and not your device's advertising identifier
A backup of your save filewhile the backup is on (it is on today)the same progress, items, settings and typed name listed above
Crash reports and performance informationalwaysthe error, a few lines of the game's log, device model (for example "iPhone 16 Pro"), iOS version, game version
A rough regionevery connectionderived by Unity from your internet connection (country or region level, never your street or GPS position)
An install id generated by Unityevery launchused by Unity's services to tell installs apart; it resets if you delete and reinstall
Race data in an online duelonly when you race a friend by codethe join code, the moves and positions in the race, and the label "Rival LV" plus your level — never your typed name
Gameplay statisticsswitched off today; when on, only if you leave Share Play Stats on (and, in Europe, only if you say yes)which track, where you finished, how long it took, whether the game stuttered. Never your name

We do not collect: your contacts, photos, microphone, camera, precise location, browsing or search history, health data, or payment details.

2. Why we use it

We do not sell your information, do not use it for advertising, and do not build a profile of you.

3. Who else sees it

We use these providers, each named with whether it is working in the version on the App Store:

ProviderWhat it does for the gameStatus
Apple — App Store, Game Center, notifications, screen recordingsells the game; Game Center keeps your achievements (Apple's service under Apple's privacy policy; we receive no Game Center id); reminders are scheduled on your phone; clips are recorded by Apple's recorderWorking (Game Center if you are signed in; clips only if you switch them on)
Unity Technologies — Unity Gaming Services: Core, Authenticationthe anonymous player id and install idWorking
Unity — Remote Configsends the game its settingsWorking
Unity — Cloud Saveyour save backupWorking
Unity — Relay (Multiplayer)carries an online duel between two phones; sees your internet address to route the race; we keep no race historyWorking (when you duel by code)
Unity — Cloud Diagnosticscrash and performance reportsWorking
Unity — Analyticsgameplay statisticsSwitched off
Unity engine's built-in (older) analyticsnot used; switched off in the game's settingsSwitched off
Unity — Cloud Codechecks that a purchase from Apple is genuineSwitched off (no purchases yet)
Unity — In-App Purchasing (with Apple's StoreKit)the storeSwitched off
Unity — Economynot used by the gameNot used
Unity LevelPlay (rewarded ads) and Apple's tracking promptoptional ads you choose to watch for a rewardSwitched off
Anzu (ads on trackside billboards)not in the gameNot in the game
Unity Mobile Notificationsdaily reminder, scheduled on your phone; nothing is sentWorking (local only)

When ads are switched on (not today): watching an ad will always be your choice and always rewarded. The ad network will receive device and ad information to show and count the ad. iOS may ask "Allow this app to track…"; saying no changes no reward. We will update this page and tell you in the game first.

When purchases are switched on (not today): Apple takes the payment; we never see your card. We receive Apple's signed record of the purchase so we can check it is genuine and deliver the item, and we keep a record that it happened.

We may also disclose information if the law requires it, or to protect players and the game from fraud. If the company is ever sold, this policy goes with it and we will say so in the game.

4. Your choices

All in the game, under Options (most of them in Account & Help).

phone, and every stored setting. The next launch starts fresh with a new anonymous id. Deleting the app alone removes only the phone's copy; use Delete My Data to remove the backup too.

Restore Purchases asks Apple for anything you bought (available once purchases open).

For anything else — a copy of what we hold or a correction — email [email protected] with "Privacy request" in the subject. We answer within 30 days.

5. Children

The game is not directed to children under 13 and is not in the App Store's Kids category. We do not knowingly collect personal information from children under 13. The game asks no one for a name, email, birthday or location, and no ad is shown. A parent who believes a child has given us personal information can email [email protected]; we will delete it and confirm.

6. Players in the European Union, the EEA, the UK and Switzerland

gameplay statistics — two equal buttons, nothing pre-chosen, and the game plays the same either way. No gameplay statistics are shared before you answer.

fraud prevention), consent (gameplay statistics; ads when switched on). You may withdraw consent at any time in Options.

protection authority. Use the in-game Delete My Data or email us.

7. California

We do not sell or share personal information for cross-context behavioral advertising, and we have not done so in the past 12 months. California residents may ask to know, delete or correct the personal information we hold, and will not be treated differently for asking. Categories we collect: identifiers (the anonymous player and install ids), internet activity within the game (gameplay statistics when on), approximate location (region), and diagnostics. Email [email protected].

8. How long we keep it

On your phone: until you delete the app or use Delete My Data. The cloud backup: while your anonymous player exists, and deleted by Delete My Data. Crash and performance reports and statistics: as long as they help us fix and balance the game, then deleted or reduced to totals.

9. Security

Information travels between the game and our providers over encrypted connections and is stored on their secured systems. Your save file is protected by iOS's app sandbox. No system is perfect; if something goes wrong that affects you, we will tell you promptly.

10. Changes

We change the date at the top when we change this page. A significant change — switching on ads, purchases or gameplay statistics, or collecting anything new — is announced in the game, not only here.

11. Contact

Smooth Bird Studios LLC · New York, USA · [email protected] (privacy) · [email protected] (everything else).